Paketname | libopenscenegraph-dev |
Beschreibung | 3D scenegraph development files |
Archiv/Repository | Offizielles Ubuntu Archiv lucid (universe) |
Version | 2.8.1-1.1build1 |
Sektion | universe/devel |
Priorität | optional |
Installierte Größe | 4808 Byte |
Hängt ab von | libopenthreads-dev, libgl1-mesa-dev | libgl-dev, libglu-dev, libopenscenegraph56 (= 2.8.1-1.1build1) |
Empfohlene Pakete | |
Paketbetreuer | Ubuntu Developers |
Quelle | openscenegraph |
Paketgröße | 545702 Byte |
Prüfsumme MD5 | cf39f7728a33b328fe8d1e1bec2ba8ed |
Prüfsumme SHA1 | f3d5787eaecc5981453386dcc5e8660dc79d6e8b |
Prüfsumme SHA256 | 3f4f2e1574d267f54d771da62bbe0df38fd3bd2c2debf6181ec215b27fbeca9b |
Link zum Herunterladen | libopenscenegraph-dev_2.8.1-1.1build1_i386.deb |
Ausführliche Beschreibung | A portable, high level graphics toolkit for the development of high
performance graphics applications such as flight simulators, games,
virtual reality or scientific visualization. Providing an object
orientated framework on top of OpenGL, it frees the developer from
implementing and optimizing low level graphics calls, and provide
many additional utilities for rapid development of graphics
applications.
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