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Paketbeschreibung


Paketnamelibmercator-0.2-dev
BeschreibungWorldForge terrain library - development files
Archiv/RepositoryOffizielles Ubuntu Archiv lucid (universe)
Version0.2.7-3
Sektionuniverse/libdevel
Prioritätoptional
Installierte Größe184 Byte
Hängt ab vonlibmercator-0.2-6 (= 0.2.7-3), libwfmath-0.3-dev
Empfohlene Pakete
PaketbetreuerUbuntu Developers
Quellemercator
Paketgröße15970 Byte
Prüfsumme MD51279f961d073a8ed4e0ef1609744f7a3
Prüfsumme SHA1cdd7b6b6d335bcd995f249f01f613bdf69e30921
Prüfsumme SHA256e8ef0ef3e867c8ef774adbd5ea69928f7e31a0b6cff85cba54dbfabe2cd2606b
Link zum Herunterladenlibmercator-0.2-dev_0.2.7-3_i386.deb
Ausführliche BeschreibungMercator is primarily aimed at terrain for multiplayer online games and forms one of the WorldForge core libraries. It is intended to be used as a terrain library on the client, while a subset of features are useful on the server. . Mercator is designed in such a way that individual tiles can be generated on-the-fly from a very small source data set. Each tile uses a fast deterministic random number generation to ensure that identical results are produced "anytime, anywhere". This enables transmission of terrain across low bandwidth links as part of the standard data stream, or server side collision detection with the same terrain that the player sees. . The use of tiles means that there is inherently a large degree of gross control of the shape of the terrain. Finer control is implemented by allowing geometric modifications - for example, a polygonal area might be flattened, or a crater could be applied.


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