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Paketbeschreibung


Paketnamelibmercator-0.2-6-dbg
BeschreibungWorldForge terrain library - debugging symbols
Archiv/RepositoryOffizielles Ubuntu Archiv lucid (universe)
Version0.2.7-3
Sektionuniverse/debug
Prioritätextra
Installierte Größe1672 Byte
Hängt ab vonlibmercator-0.2-6 (= 0.2.7-3)
Empfohlene Pakete
PaketbetreuerUbuntu Developers
Quellemercator
Paketgröße549460 Byte
Prüfsumme MD5797feb90ee4b91756c641a89d6574e94
Prüfsumme SHA1abdd5478cb6bfceb7fde2615074b203f1acb4272
Prüfsumme SHA2565d5bf01f21fce255e458152c97769e4ad8acdf5c90ff3187400569f271fa93f3
Link zum Herunterladenlibmercator-0.2-6-dbg_0.2.7-3_i386.deb
Ausführliche BeschreibungMercator is primarily aimed at terrain for multiplayer online games and forms one of the WorldForge (http://www.worldforge.org) core libraries. It is intended to be used as a terrain library on the client, while a subset of features are useful on the server. . Mercator is designed in such a way that individual tiles can be generated on-the-fly from a very small source data set. Each tile uses a fast deterministic random number generation to ensure that identical results are produced "anytime, anywhere". This enables transmission of terrain across low bandwidth links as part of the standard data stream, or server side collision detection with the same terrain that the player sees. . The use of tiles means that there is inherently a large degree of gross control of the shape of the terrain. Finer control is implemented by allowing geometric modifications - for example, a polygonal area might be flattened, or a crater could be applied.


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