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Paketbeschreibung


Paketnamelibmercator-0.2-6
BeschreibungWorldForge terrain library
Archiv/RepositoryOffizielles Ubuntu Archiv lucid (universe)
Version0.2.7-3
Sektionuniverse/libs
Prioritätoptional
Installierte Größe220 Byte
Hängt ab vonlibc6 (>= 2.1.3), libgcc1 (>= 1:4.1.1), libstdc++6 (>= 4.4.0), libwfmath-0.3-4
Empfohlene Pakete
PaketbetreuerUbuntu Developers
Quellemercator
Paketgröße65020 Byte
Prüfsumme MD5e1baf54c03c7032c3246a83ee6a371f0
Prüfsumme SHA14d64ee2bbaba1faeead10706f8b76689ed089ad1
Prüfsumme SHA256790e8a005a1e9296adb01dec6005581696977a36c3bf2e45f661d510b486580b
Link zum Herunterladenlibmercator-0.2-6_0.2.7-3_i386.deb
Ausführliche BeschreibungMercator is primarily aimed at terrain for multiplayer online games and forms one of the WorldForge core libraries. It is intended to be used as a terrain library on the client, while a subset of features are useful on the server. . Mercator is designed in such a way that individual tiles can be generated on-the-fly from a very small source data set. Each tile uses a fast deterministic random number generation to ensure that identical results are produced "anytime, anywhere". This enables transmission of terrain across low bandwidth links as part of the standard data stream, or server side collision detection with the same terrain that the player sees. . The use of tiles means that there is inherently a large degree of gross control of the shape of the terrain. Finer control is implemented by allowing geometric modifications - for example, a polygonal area might be flattened, or a crater could be applied.


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