Paketname | libgnelib0 |
Beschreibung | the Game Networking Engine |
Archiv/Repository | Offizielles Ubuntu Archiv lucid (universe) |
Version | 0.75+svn20091130-1 |
Sektion | universe/libs |
Priorität | optional |
Installierte Größe | 392 Byte |
Hängt ab von | libc6 (>= 2.4), libgcc1 (>= 1:4.1.1), libhawknl, libncurses5 (>= 5.6+20071006-3), libstdc++6 (>= 4.4 |
Empfohlene Pakete | |
Paketbetreuer | Ubuntu Developers |
Quelle | gnelib |
Paketgröße | 134490 Byte |
Prüfsumme MD5 | 1fcc7b2f5fc8c3668f76399be0222743 |
Prüfsumme SHA1 | 98da26765a7391a2746e7394a8da38b3a8d1cca2 |
Prüfsumme SHA256 | d83a42fcd3568812d6fec48f8fa3b4cbe8d2f7503359d450cf20bb1524b7f01d |
Link zum Herunterladen | libgnelib0_0.75+svn20091130-1_i386.deb |
Ausführliche Beschreibung | GNE, or the Game Networking Engine, is a cross-platform,
multithreaded, C++ networking library with an API specifically
addressing the needs of game networking.
.
There are two parts of GNE, the first being the mid-level classes
that handle packeted, error checked, and bandwidth throttled
communication between two peers.
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