Paketname | libclanlib-dev |
Beschreibung | ClanLib game SDK development files |
Archiv/Repository | Offizielles Ubuntu Archiv lucid (universe) |
Version | 1.0~svn3827-2 |
Sektion | universe/libdevel |
Priorität | optional |
Installierte Größe | 19480 Byte |
Hängt ab von | libclanapp-1.0 (= 1.0~svn3827-2), libclansdl-1.0 (= 1.0~svn3827-2) |
Empfohlene Pakete | libfreetype6-dev, libglu1-mesa-dev | xlibmesa-dev | libgl-dev, libjpeg62-dev, libmikmod2-dev, libpng |
Paketbetreuer | Ubuntu Developers |
Quelle | clanlib |
Paketgröße | 3635062 Byte |
Prüfsumme MD5 | 0cd5c6519ac2fc2d85f41220eca50999 |
Prüfsumme SHA1 | ce9e0dfafb7024356ceeb96a6f6d3830667bf3a9 |
Prüfsumme SHA256 | 428c7b0813daebe27e056839948300961285b5f9efd3cbb2f18d7fa807c311ea |
Link zum Herunterladen | libclanlib-dev_1.0~svn3827-2_i386.deb |
Ausführliche Beschreibung | ClanLib is a multi-platform software development kit, with an emphasis on
game development.
.
On one side, it tries to provide a platform independent interface to
write games with, by taking over the low-level work from the game and
providing wrappers around toolkits such as DirectFB, DirectX, OpenGL,
Vorbis, X11, etc., so that if a game is written with ClanLib, the game
should compile on any platform supported by ClanLib without changing
its source code.
.
On the other hand, ClanLib also tries to be a service-minded SDK.
In other words, the developers have put great effort into designing
the API, to ensure ClanLib's ease of use - while maintaining its power.
.
This is the development part of the ClanLib SDK, which is needed to build
applications with it.
|