Paketname | libbox2d0 |
Beschreibung | 2D physics engine |
Archiv/Repository | Offizielles Ubuntu Archiv lucid (universe) |
Version | 2.0.1+dfsg1-1 |
Sektion | universe/libs |
Priorität | optional |
Installierte Größe | 204 Byte |
Hängt ab von | libc6 (>= 2.1.3), libgcc1 (>= 1:4.1.1), libstdc++6 (>= 4.1.1) |
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Paketbetreuer | Ubuntu MOTU Developers |
Quelle | box2d |
Paketgröße | 67338 Byte |
Prüfsumme MD5 | 32105a14bbf0cd3646c3432a0fb0a5f4 |
Prüfsumme SHA1 | c233e3e73bb0d1b220a9f86f5008698c031d6c43 |
Prüfsumme SHA256 | cb11a72b2571c7d0b4aff566c1ed7a136eb0e4d50290c49517d4185c6e9ddfbc |
Link zum Herunterladen | libbox2d0_2.0.1+dfsg1-1_i386.deb |
Ausführliche Beschreibung | 2D rigid body simulation library for games. Programmers can use it in
their games to make objects move in believable ways and make the world
seem more interactive. From the game's point of view a physics engine is
just a system for procedural animation. Rather than paying (or begging)
an animator to move your actors around, you can let Sir Isaac Newton do
the directing.
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