Paketname | qcake |
Beschreibung | programming environment and scene editor for 3D games |
Archiv/Repository | Offizielles Debian Archiv squeeze (main) |
Version | 0.7.2-2 |
Sektion | games |
Priorität | optional |
Installierte Größe | 3872 Byte |
Hängt ab von | libalut0 (>= 1.1.0-1), libc6 (>= 2.3.6-6~), libgcc1 (>= 1:4.1.1), libgl1-mesa-glx | libgl1, libglu1- |
Empfohlene Pakete | |
Paketbetreuer | Gerfried Fuchs |
Quelle | |
Paketgröße | 1508244 Byte |
Prüfsumme MD5 | 7a7c6dbe564de80dcb6e3e7ebb1bdbbc |
Prüfsumme SHA1 | 9654d102ce559766373f7a1bd2d377dac02ca6d5 |
Prüfsumme SHA256 | 74feea31f23ea37dcc7b492c7b6b9c4ad557669deb0765733b02a6ff76e05683 |
Link zum Herunterladen | qcake_0.7.2-2_i386.deb |
Ausführliche Beschreibung | QCake is a programming environment as well as a scene editor for 3D
games based on PLIB. QCake will support almost all PLIB functions.
.
Currently implemented features:
* Hierarchical object tree
* Non-blocking scene display with PLIB
* Lens flare, fire and fog
* Particle and wave systems
* Cameras
* Project file using XML-OPML format
* Player controlled by keyboard, mouse and joystick
* Physics and Collision with ODE
* Barrier Object
* Body Object
* Player camera: TV, 2D, Ego modes
* Dynamic sky
* SPL scripting language
* JavaScript
* 3D sound with OpenAL
* Sound- and object catalogue
* GUI with PLIB user interface
* md2 bone-animation
* Pathfinding with AStar
* pixel and vertex shader with GLSL
* QCake-Player to release your project
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