Paketname | python-box2d-doc |
Beschreibung | Python Bindings for the 2D Physics Engine Box2D - documentation |
Archiv/Repository | Offizielles Debian Archiv squeeze (main) |
Version | 2.0.2+svn20100109.244-1 |
Sektion | doc |
Priorität | optional |
Installierte Größe | 1804 Byte |
Hängt ab von | python-box2d, python-pygame |
Empfohlene Pakete | |
Paketbetreuer | Debian OLPC |
Quelle | python-box2d |
Paketgröße | 340238 Byte |
Prüfsumme MD5 | 3cfc0cbd554c7260ae4e4de41d020c59 |
Prüfsumme SHA1 | 33ed3e6e50147f1683ac28eaf1aa7e77da71e55e |
Prüfsumme SHA256 | 8b1f192f2f57cc2518d49f59f1121ae5b37a981ee22b5ea86b736391195abada |
Link zum Herunterladen | python-box2d-doc_2.0.2+svn20100109.244-1_all.deb |
Ausführliche Beschreibung | 2D rigid body simulation library for games. Programmers can use it in their
games to make objects move in believable ways and make the world seem more
interactive. From the game's point of view a physics engine is just a system
for procedural animation. Rather than paying (or begging) an animator to move
your actors around, you can let Sir Isaac Newton do the directing.
.
This package contains documentation and example files for the Python bindings
for Box2D.
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