Paketname | libgnelib0-dbg |
Beschreibung | the Game Networking Engine |
Archiv/Repository | Offizielles Debian Archiv squeeze (main) |
Version | 0.75+svn20091130-1 |
Sektion | debug |
Priorität | extra |
Installierte Größe | 1896 Byte |
Hängt ab von | libgnelib0 (= 0.75+svn20091130-1) |
Empfohlene Pakete | |
Paketbetreuer | Debian Games Team |
Quelle | gnelib |
Paketgröße | 677142 Byte |
Prüfsumme MD5 | 1bd2c74f7b0aed2b563408985c45b020 |
Prüfsumme SHA1 | f5e3f5b4177d0a2c5a91544fadc6d1dcb5c04d1e |
Prüfsumme SHA256 | c3cdccac6e5c88bbabfa326002e9003b8a70f6dea971d3e46e835b39c89fec70 |
Link zum Herunterladen | libgnelib0-dbg_0.75+svn20091130-1_i386.deb |
Ausführliche Beschreibung | GNE, or the Game Networking Engine, is a cross-platform,
multithreaded, C++ networking library with an API specifically
addressing the needs of game networking.
.
There are two parts of GNE, the first being the mid-level classes
that handle packeted, error checked, and bandwidth throttled
communication between two peers.
.
This package contains the debug symbols.
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