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Paketbeschreibung


Paketnamelibgnelib-dev
Beschreibungthe Game Networking Engine (development headers)
Archiv/RepositoryOffizielles Debian Archiv squeeze (main)
Version0.75+svn20091130-1
Sektionlibdevel
Prioritätoptional
Installierte Größe1072 Byte
Hängt ab vonlibgnelib0 (= 0.75+svn20091130-1)
Empfohlene Pakete
PaketbetreuerDebian Games Team
Quellegnelib
Paketgröße244696 Byte
Prüfsumme MD5a75524e990ae1525f6c4e7a4b8c733c8
Prüfsumme SHA13dda9b08d343103efe9c693b1bac7de7fb3e093e
Prüfsumme SHA25654637ff4d3debaf0e5a49f36aa3e407d21962bcc36d07b6b6661b32af6c74ab5
Link zum Herunterladenlibgnelib-dev_0.75+svn20091130-1_i386.deb
Ausführliche BeschreibungGNE, or the Game Networking Engine, is a cross-platform, multithreaded, C++ networking library with an API specifically addressing the needs of game networking. . There are two parts of GNE, the first being the mid-level classes that handle packeted, error checked, and bandwidth throttled communication between two peers. . This package contains the development libraries and headers.


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