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Paketbeschreibung


Paketnamelibglbsp-dev
Beschreibungnode builder library for OpenGL-based Doom-style games (headers)
Archiv/RepositoryOffizielles Debian Archiv squeeze (main)
Version2.24-1
Sektionlibdevel
Prioritätoptional
Installierte Größe112 Byte
Hängt ab vonlibglbsp3 (>= 2.24-1)
Empfohlene Pakete
PaketbetreuerDarren Salt
Quelleglbsp
Paketgröße47222 Byte
Prüfsumme MD5b9a47b225f21b065ca3efefba19405ec
Prüfsumme SHA1a02f8eec69374efb5694a4877042d2c43c9f4184
Prüfsumme SHA256a15e00fa26e5be7abec0d142c9e5988809250d8f0e80d95e60e0ab6d642b1aec
Link zum Herunterladenlibglbsp-dev_2.24-1_i386.deb
Ausführliche BeschreibungglBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels. . There are many DOOM ports that understand the GL Nodes which glBSP creates, including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.


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