Paketname | libggzdmod++1 |
Beschreibung | GGZ Gaming Zone: game backend class library |
Archiv/Repository | Offizielles Debian Archiv squeeze (main) |
Version | 0.0.14.1-1.4 |
Sektion | libs |
Priorität | optional |
Installierte Größe | 324 Byte |
Hängt ab von | libc6 (>= 2.1.3), libgcc1 (>= 1:4.1.1), libggz2 (>= 0.0.14.1), libggzdmod6 (>= 0.0.14.1), libstdc++6 |
Empfohlene Pakete | |
Paketbetreuer | Debian GGZ Maintainers |
Quelle | ggz-server |
Paketgröße | 249218 Byte |
Prüfsumme MD5 | 239fcd022322be5f7c41fbad244ecea0 |
Prüfsumme SHA1 | 5333c55753623ed04847467a4618a2eebd77d866 |
Prüfsumme SHA256 | 94a5a86eebf691af84f2e48c5eec499940d3880b70ae12b5cc4121f05c5bf0fd |
Link zum Herunterladen | libggzdmod++1_0.0.14.1-1.4_i386.deb |
Ausführliche Beschreibung | The ggzdmod library implements the communication between the main GGZ
server (ggzd) and the game servers. Games use it to receive information
about themselves, to report back results and savegames, and to control
other run-time aspects.
.
This package provides the C++ version of the run-time library used by
most of the GGZ game servers. It also includes a network transport
class.
.
This package is part of the GGZ Gaming Zone, a multiuser networked
gaming environment.
|