Paketname | chipw |
Beschreibung | custom level editor for TileWorld / Chip's Challengeâ„¢ |
Archiv/Repository | Offizielles Debian Archiv squeeze (main) |
Version | 2.0.4.2-1 |
Sektion | games |
Priorität | optional |
Installierte Größe | 2232 Byte |
Hängt ab von | libc6 (>= 2.3.6-6~), libgcc1 (>= 1:4.1.1), libstdc++6 (>= 4.1.1), libwxbase2.8-0 (>= 2.8.10.1), libw |
Empfohlene Pakete | |
Paketbetreuer | Luke Faraone |
Quelle | |
Paketgröße | 521610 Byte |
Prüfsumme MD5 | 35ff90c4f90d8995e1250b0498597cc9 |
Prüfsumme SHA1 | f3a1e7e4b5067906b39af7de01fbb327cdc36fe1 |
Prüfsumme SHA256 | bd92e500a54bf0466abd4de23075b7550207ec9c9abc8bcb3a529f263e9f3f42 |
Link zum Herunterladen | chipw_2.0.4.2-1_i386.deb |
Ausführliche Beschreibung | Tile World is an emulation of the game "Chip's Challenge".
"Chip's Challenge" was originally written for the Atari Lynx by Chuck
Sommerville, and was later ported to MS Windows by Microsoft.
.
This package contains a level editor for Tile World, and supports all
tiles used in the game. Levels created using this editor can be played
in both Tile World and Chip's Challenge.
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