Paketname | libbox2d-dev |
Beschreibung | 2D physics engine - development files |
Archiv/Repository | Offizielles Debian Archiv squeeze (main) |
Version | 2.0.1+dfsg1-1 |
Sektion | libdevel |
Priorität | optional |
Installierte Größe | 548 Byte |
Hängt ab von | libbox2d0 (= 2.0.1+dfsg1-1) |
Empfohlene Pakete | |
Paketbetreuer | Debian Games Team |
Quelle | box2d |
Paketgröße | 111780 Byte |
Prüfsumme MD5 | ac62ed482be36d2731143c4a82f40c7f |
Prüfsumme SHA1 | 496d62ddda3c7beb4a3e9ed45fee6c5cd09f9924 |
Prüfsumme SHA256 | 658d717de513fef5b417f29dbde5c748d4f3cb4d03322cb5e18fa5f13f15533c |
Link zum Herunterladen | libbox2d-dev_2.0.1+dfsg1-1_i386.deb |
Ausführliche Beschreibung | 2D rigid body simulation library for games. Programmers can use it in
their games to make objects move in believable ways and make the world
seem more interactive. From the game's point of view a physics engine is
just a system for procedural animation. Rather than paying (or begging)
an animator to move your actors around, you can let Sir Isaac Newton do
the directing.
.
This package contains the development libraries and headers.
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